My ultimate goal is to be able to bring in ReShade as an optional plug-in using my global injector project. You can use ReShade in all of my mods and potentially all of your games (well most of them, if they're compatible) that way. Ideally, you would put them in the location listed under the Plug-Ins section of the config UI. so now if inject reshade 3.07 directly in the game folder renaming dxgi files into ReShade64 to not overvrite far's dlls should work?or do i have to put the Reshade64 dlls into the mod folder? I have not yet looked into third-party software that I have no use for such as Discord, but you can be sure that I will eventually as part of my roadmap for 0.8.x. ![]() iso - Run setup.exe and install - Copy crack from CODEX dir to installdir - Play NOTES: This release is standalone and includes the following DLC: > NieR:Automata - 3C3C1D119440927 > NieR:Automata - Grimoire Weiss Pod > NieR:Automata - Machine Mask Accessory > NieR:Automata - Valve Character. Like I've said, the 0.8.x branch of Special K is all about compatibility and when this stupid fiasco boils down, documentation. Their FAR (Fix Automata Resolution) mod ups Nier Automata’s resolution from upscaled 900p to 1080p, and increases frame rate up to 60fps, thanks to some clever optimisation of various graphical effects. The file Random Crash to Desktop FIX v.1.0 is a modification for NieR: Automata, a (n) rpg game. How to Download & Install NieR Automata Game of the YoRHa Edition-CODEX - Extract - Burn or mount the. Originally posted by Kaldaien:Yes, ReShade + 3DMigoto + Special K/FAR + Steam Overlay + GeForce Experience has been tested and shown compatible.
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